How can I ensure that disabled logging calls are optimized out at compile-time, even on debug builds?

I want to write a C++ logging class for an embedded device. What is very important, that log instructions that are not “activated” are optimized out by the preprocessor ! Until now, I did something like that: #define LOGLEVEL 3 #if LOGLEVEL > 3 #define LOG_DEBUG(…) Serial.printf(__VA_ARGS__) #else #define LOG_DEBUG() #endif #if LOGLEVEL > 2 … Read more

‘normalizeWhitespace’ does not exist in type ‘CheerioOptions’ Node

After updating Node module cheerio from 0.22.0 to 1.0.0-rc.12 I have the following error Object literal may only specify known properties, and ‘normalizeWhitespace’ does not exist in type ‘CheerioOptions’. normalizeWhitespace: true, Code: const $ = load(html, { decodeEntities: true, normalizeWhitespace: true, }); If I remove the option the behaviour changes but I don’t find which … Read more

UE4 GC and memory : Why my material is still in memory?

I used this code to change material for a component at runtime: MeshComponent->SetMaterial(0, NewMaterial); After that i called ue4 gc manually,then uesd “memreport -full” to monitor memory used. I was surprised to find the old material was still in memory. I can sure that no other component use the old material in raw scene. What’s … Read more

Link to an anchor within an iFrame

I need help with this. I know there is some similar topics like this but I couldn’t find the solution for my problem. I’m using a Nicepage desktop app for web design with one domain and within one of the pages (restoran—jelovnik.html) I have an iFrame which contain the page I have created in Blogger … Read more

Jmeter load testing not working for multiple users

I have configured my setup as shown in the image -> I intend to run a setup thread once at the beginning and a teardown thread once at the end. In between these two threads, I aim to perform load testing on API setups within the middle thread, involving 500 users. However, there is an … Read more

Precise sleep for constant UDP packet rate (minimal jitter) [closed]

Closed. This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed yesterday. The community is reviewing whether to reopen this question as of yesterday. Improve this question For a broadcast video application, we need to send UDP … Read more